Rational for: Gamification in promoting healthy eating behaviour in children
Writing a 2 page rational for implementing an intervention.
*The intervention is an online game or game application that promote healthy eating habits for children.
*Setting: in country of Saudi Arabia.
Paragraph 1:
– Global statistic about children obesity or unhealthy eating habits and its’ consequences.
– Local statistics (in Saudi Arabia) about children obesity or unhealthy eating habits.
Paragraph 2:
– Explain why it is important to make intervention about unhealthy eating behavior in children.
o Include the sustainable development goals about child nutrition
o Include if there are any local objectives targeting children obesity.
Paragraph 3:
– The prevention
o Include using (Gamification model) to make a positive impact on healthy lifestyle.
o The benefits and justifications of implementing a gamification intervention for Saudi children to promote healthy eating habits.
Resources: any number is fine.
thank you